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Bug fixing and stuff


If you want to check for bugs. Please download the latest build of the game.

Right now I'll be open to fixing any bugs, that I haven't fixed yet. I'm also open to advice on how to fix. Because I'm not smart enough to know how to do it at times.

Seems the elevators are the biggest thing I can't figure out currently. Right now they're just set up to move the player up or down. originally they would clip the player through blocks since i don't know how to add collision for that. So now you just have to stand precisely on them. or they won't move.

But I'm also reading a but that shoots the player into the ceiling and they get stuck. I don't know why that happens.

The ending is determined by whether your win or lose the boss fight. If I make a fuller game. losing to the boss won't end your run. You'll just continue on without the reward items. Not sure if that's the best way to implement this. Or people can take it as a challenge to bottom all the bosses.

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(1 edit)
I found a bug in which, when trying to interact with a defeated enemy on spikes, the fox simply disappears. As I understand it, he falls through the walls, but the sounds of the attack and any other actions after the bug are not heard. The only way out is to restart.
this also happens when the enemy is near a wall and facing away from the wall